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yashasg

7
Posts
A member registered Jun 13, 2021

Creator of

Recent community posts

thanks for playing

Love the game.

Sitcky Jo

Good game, I like the idea of controlling 2 things on the screen trying to avoid obstacles

I assume the mother is green square and the children are the 2 brown squares, but in some levels some green squares kill me, which i didnt get.

The jump mechanic could also use some work.

Sitcky Jo

(1 edit)

Good game, I like the idea of controlling 2 things on the screen trying to avoid obstacles
I assume the mother is green square and the children are the 2 brown squares, but in some levels some green squares kill me, which i didnt get.
The jump mechanic could also use some work.
Sitcky Jo

Really cool idea, the mechanics were really easy to pick up and it has some good replay-ability from learning. Here are somethings to improve on:
1) The isometric view of the camera messes with the depth perception of the player, which makes them miss the "hook", this game really needs to be top down to fix this issue.
2) The hook mechanic, once you get a hang of it is very satisfying, hence its startling to see the button being taken away when the tank gets purple buff. Design wise you are punishing the player for doing exactly what you told them to do in the first round.
3) Since the hook mechanic is more rewarding, we might not even use the shoot mechanic at all.

(1 edit)

Thanks for playing. We appreciate your feedback!